The next team was led by Luis and Drake, taking the rear areas, and they were still doing their best to get through to the walls.
Although Althea couldn’t make System announcements as this wasn’t her territory, she could still send them through aether letters. However, she opted not to do so after a few moments of thought, even if it risked winning the war prematurely.
She didn’t ask anyone to slow down their pace because she couldn’t risk lives just to get the token. In the worst-case scenario, they’d just have to prevent him from gathering strength for revenge by barraging him with wars until they get it.
This was why all three teams were still going strong, barrelling towards the walls as fast as they safely could.
It was fortunate that this place was basically a maze. The widest street was 3 meters wide and the rest were super narrow and the wayfinding was rarely straightforward. Worse, the pathways near the various shanty areas were just as wide as one person to go through at a time.
However, while Luis’ team was small enough to traverse and avoid most of the chaos, they did encounter conflict. Fortunately, Luis and Drake were there to deal with relatively stronger enemies, assisted by the others through guerilla tactics, among many other things.
Another convenient aspect of this place was that anyone who was taking advantage of Fargo’s power was all in the interior territory. That was to say: Every citizen here was victimized to some degree and abhorred Fargo and his men to death… and they would do what they could to bring them down.
The amount of assistance they received was mild but they never lacked it during this time. For example, when a group of guards was nearing where they were, someone would make a cheesy bird sound to warn them.
Their only gripe was that the places—especially the narrow alleyways—were disgusting. Shanty houses were all manually built and had no toilets. For those who couldn’t be bothered to even make a chamberpot—unlike proper, well-raised, modern Terrans—where would they throw their stuff?
In public places of course!
Ugh.
There was also the frenemies Troy and Fred on this team, so it wasn’t easy to be low-key with these two bantering all the time. Imagine someone suddenly bursting into cackles when the other one accidentally stepped on shit.
Fortunately for them, the duo did work nicely when it was time to fight, which was why they were placed in the same team in the first place.
Anyway, after some sneaky traveling, they eventually found the spot Santos and Leon mentioned (via aether letter) to be a good place to enter through.
They picked it for various reasons. One, it was naturally a spot where the sparse sentries wouldn’t reach. Second, it was on a slight incline so they were a bit harder to spot compared to being in the depressed area. They would also be able to see if there were battlement guards who spotted them and therefore be able to react aptly.
Although a few battlement guards were kept in other areas, they were definitely not as dense as Fargo would’ve preferred. This would allow them to deal with the enemies they encountered as low-key as they could.
Finally, the spot was directly opposite to where Miss Althea and the others entered. This meant that they had very little chance of encountering guards (at least on the interior) at all!
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