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The Mech Touch novel Chapter 832

The ancient cities populated by the sacred gods and the blessed people regarded those who lived outside the city walls as cursed. The dwarves with their ugly, squat forms became affected by the curse of the soil, and developed an irreconcilable hatred against the folk who enjoyed a relatively easy life inside their thick and sturdy city walls.

The dwarves as a whole lived nomadically due to their dependence on following the massive animal herds for sustenance.

If they settled at a single place, they either exhaust the surrounding animal herds or get trampled by hundreds of thousands of animals marching in a single direction.

The dwarf tribes therefore wandered endlessly as they followed after the animal herds, hunting the old, weak and lame alongside the packs of predators.

Most managed to tame and domesticate godlings as their mounts and pack animals. This saved them from expending their energy by walking across the planet with their stubby legs, but it also placed further pressure on the tribes as the animals required much more sustenance.

Large dwarf tribes numbering more than ten-thousand individuals rarely emerged because at some point, the logistical pressure of feeding so many mouths through a nomadic lifestyle was simply too hard.

However, the situation changed when the dwarf tribes managed to tame a wild god. With this apex predator as their biggest weapon and most luxurious pack animal, the wild gods in partnership with the dwarf tribes turned into regional hegemons.

None except other wild gods could match their might, and they never fought among themselves except if one challenged the other over territory. This rarely happened as the planet’s surface was big enough to make room for much more wild gods.

The dwarf tribes generally obtained the cooperation of wild gods in two ways. The first method was to nurture and protect a godling mount from young. This was quite difficult as godlings in their adolescence became aggressive and eager to prove themselves. The dwarf tribes often warred among themselves and against deadly packs of predators.

For a godling mount to survive to a century old was extremely difficult, as their growth and food intake accelerated hugely in their final growth spurt!

Yet if a tribe managed to protect their biggest godling mount during this difficult time, they would be rewarded with a completely loyal wild god, who held boundless affection for the tribe that cared and protected it from its birth!

Another way a tribe could obtain a wild god was to come to an accord with one of the many wild gods roaming the lands by themselves. However, these free spirits ordinarily didn’t accept the dwarves, as they lived blissful lives by themselves as regional overlords who reigned from the top of the food chain.

Only under rare and exceptional circumstances would such tyrants agree to bond themselves with a dwarf tribe.

These feral and unruly wild gods possessed a much more domineering spirit than their more docile cousins. These feral wild gods typically developed wild ambitions as more and more dwarves started to worship these magnificent exobeasts.

Affected by the racial hatred and biases of the dwarves, these wild gods slowly adopted these same prejudices and began to hate the blessed people and the sacred gods as well!

It was always these wild gods grew jealous of the city dwellers and attacked their ancient cities!

Therefore, once the scout mechs reported sight of a large dwarf tribe led by three different wild gods, none of the Flagrant Swordmaidens thought about approaching them with a hand of peace.

"We should steer clear of this tribe. There’s no point in picking a fight them with them, which they’ll be sure to do once they see our forces and realize that we aren’t dwarves."

"We should attack! There’s a lot of research we can perform on those wild gods and their dwarf riders! They’re different from the solitary lazy brutes that spend their time sleeping and eating without end!"

Most people in the expedition preferred to avoid any further trouble and delays. However, a small number of people thought the opposite. In particular, the experts of the beast rider project including Ves pushed to attack the dwarves.

He presented the case in a small emergency meeting between the Vandal officers and chiefs.

"The beast rider project is progressing at a glacial pace right now because we have never gathered any detailed data on a man-beast connection in action." He began. "The neural interface that we are developing is mostly propped up by guesswork rather than solid data and theory. There’s a chance that it might work in connecting our candidate beast riders with Qilanxo’s bestial mind, but there is an even larger chance that it might fry their minds into a crisp!"

Many early attempts and interfacing the mind of a human to the mind of an animal never ended well for both. Neural interfaces became prohibited technology for a long time until the advent of mechs.

Mechs were non-living machines that thought in well-ordered machine logic and patterns! Mech pilots found it a lot easier to interface with mechs than with living animals that possessed chaotic thought patterns.

While neural interface technology advanced by leaps and bounds ever since they became popular with mechs, Ves did not have access to the restricted knowledge concerning those fields. He basically found himself back in time where he needed to reinvent the wheel on his own.

This was a daunting task, as neural interface technology only truly became safe to establish a man-beast connection after centuries of research performed by millions of specialist researchers!

Ves may possess certain advantages, but he’d never be able to close that big of a gap by himself!

Chapter 832 Cribbing Wheels 1

Chapter 832 Cribbing Wheels 2

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